This workshop is intended for researchers, practitioners, students, and industry professionals in AI, robotics, machine learning, human-robot interaction, and related fields.

Workshop Overview:

Instead of learning from data alone, an embodied AI system learns through its movements, sensors, and interactions with the environment. This form of active, experience-based learning, informed by ongoing self-evaluation of its own abilities, enables embodied AI systems to adapt on the fly, understand context rather than just commands, and collaborate with humans in more natural and trustworthy ways.

Workshop Goals:

  1. Foster interdisciplinary dialogue across AI, robotics, and cognitive science.
  2. Identify key challenges and future research directions in embodied intelligence.
  3. Examine the role of embodiment in advancing toward AGI.

This workshop is Invitation-only. Please email Dr. IV Ramakrishnan (ram@cs.stonybrook.edu) to attend.

Read the announcement: https://mcusercontent.com/237207911c0fd4c1f78dd8524/files/070dec2e-a2f5-143e-0fe2-c4ebecdb5193/Embodied_AI_Workshop_Invitation_.pdf

Qualitative data can be challenging to analyze and interpret effectively. In this workshop, SBU Libraries' Data Literacies Lead, Ahmad Pratama will show you how to extract meaningful insights from textual data, including understanding sentiment trends. Learn to explore qualitative data with Python using word clouds, basic natural language processing (NLP) techniques, and lexicon-based sentiment analysis with VADER.
RSVP via link: https://t.e2ma.net/click/t70ivh/5wwlu4oe/hy5q96
Abstract: Capturing the spatio-temporal (4D) dynamics of humans has been a long standing research problem in computer vision and graphics. Synthesizing photorealistic human avatars has broad applications, ranging from immersive telepresence in AR/VR and the movie industry, to enriching the education and healthcare systems. Earlier approaches relied on hand-engineered models that use a small amount of data from one or more subjects. With the advent of neural networks, training on large datasets enhanced the output visual quality. Currently, the combination of neural networks with graphics techniques has achieved natural-looking human animation. However, most approaches are identity-specific, trained only on a single identity, and use only one modality.

In this dissertation, we address the problem of learning neural representations of humans in a holistic way. Given that the video data in the real world include multiple modalities (e.g., audio and video) and multiple identities, we develop multi-modal and multi-identity representations. First, we propose to reconstruct the 4D face geometry of humans by leveraging both audio and video information. In this way, the network produces accurate lip shapes and is robust to cases when either modality is insufficient. Next, we introduce a NeRF-based representation for audio-driven human face animation that achieves high-quality lip synchronization for cinematic content. Since humans communicate with their full body, combining body pose, hand gestures, and facial expressions, we extend the network to capture full-body human motion for multiple identities simultaneously. In order to better disentangle identity and non-identity specific information, we subsequently study non-linear interactions between latent factors of variation, and propose a specific multiplicative module. In this way, we learn a multi-identity NeRF that robustly animates human faces under novel expressions and achieves a significant decrease in the total training time. Similarly, we propose a multi-identity Gaussian splatting representation for human bodies, by constructing a high-order tensor. Assuming a low-rank structure, we learn a tensor decomposition that leads to a significant decrease in the total number of learnable parameters, as well as to a robust animation under novel poses. Last but not least, we propose to jointly synthesize audio and visual outputs from just text input. Given the recent rise of large language models, coupling text with natural-looking avatars can enhance the overall interaction between a human and an AI system.

Location: NCS 220 or Zoom

The Division of Educational & Institutional Effectiveness is excited to host International Love Data Week at SBU, February 9-13, 2026!
Join us for a mix of 30-minute virtual sessions, an in-person kickoff on Monday, and a student-focused event on Wednesday celebrating data and data-informed decision-making.
Wrap up the week at the Love Data Week Open House on Friday, 2/13 with light refreshments, data-themed swag, photos with Wolfie, and time to connect with presenters.
Learn more and register on https://www.stonybrook.edu/commcms/oee/recognition/Love%20Data%20Week%202026%20Save%20the%20Date%20Placeholder.php
Spring 2025, Mondays 3.30 to 4.50 pm, NCS 220.

The seminar will be jointly taught by Prof. Chao Chen, chao.chen.1@stonybrook.edu and Prof. Dimitris Samaras samaras@cs.stonybrook.edu

The overall purpose of this seminar is to bring together people with interests
in Computer Vision theory and techniques and to examine current research issues. This course will be appropriate for people who already took a Computer Vision graduate course or already had research experience in Computer Vision.

To enroll in this course, you must either: (1) be in the Ph.D. program or (2) receive permission from the instructors.

Each seminar will consist of multiple short talks (around 15 minutes) by multiple students. Students can register for 1 credit for CSE656. Registered students must attend and present a minimum of 2 talks. Registered students must attend in person. Up to 3 absences will be excused. Everyone else is welcome to attend.

Join here. Meeting ID: 927 2069 8658. Passcode: 130934.
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Chat with Sociology faculty as they share their paths to StonyBrook-what inspired their careers, what led them to teaching,and the experiences that shaped their academic journey.

Dr. Yongjun Zhang

Assistant Professor of Sociology, Departments of Sociology and AAAS

Join this opportunity to talk to Yongjun Zhang about his new interest in the following responsible usage of AI in addressing climate and health issues. Lunch will be served.

Location: SBS Level 4- Sociology Reading Room

View more event information

Join librarian Christine Fena for an interactive workshop that invites you to explore AI tools firsthand, not just as users, but as critical investigators. Through playful experimentation and collaborative discovery, you'll uncover inherent biases, probe algorithmic flaws, and gain a deeper understanding of AI's limitations and societal impacts.

Location: Melville Library, Central Reading Room, Lab B

https://library.stonybrook.edu/library-events/critiquing-ai/
CSE 600 Seminar Series | Fall 2025


Abstract: Virtual worlds are prevalent in applications ranging from entertainment, healthcare, retail, to workforce training. With the demand for virtual content growing exponentially, the market for such content is valued at over $200 Billion, which is accelerating the need for advanced computational solutions. In this talk, I will focus on a key challenge in virtual content creation: simulating autonomous agents.
I begin by overviewing this problem domain, through the lens of a physics-based dynamics simulation, which enables the simulation of thousands of agents at interactive rates with GPU programming, achieving a level of performance previously unattainable.
Next, I'll present our recent results in Deep Reinforcement Learning for multi-agent navigation, which enable refined, reward-based strategies to control agent movement. We demonstrate how these techniques can simulate realistic crowds, with broad applications in pedestrians, robots, and swarms. Lastly, I conclude my talk by discussing our lab's work-at-large and the wide range of research opportunities in this emerging area.

Speaker: Tomer Weiss is a professor with New Jersey Institute of Technology since 2020. He received the best student, presentation, and best paper awards in various ACM SIGGRAPH conferences for his work on simulating multi-agent crowds. He was also a finalist in both ACM SIGGRAPH Thesis Fast Forward, and the ACM SIGGRAPH Asia Doctoral Symposium in 2018. He received his PhD in computer science from UCLA in 2018. His research interests include multi-agent dynamics, scene understanding, and interactive visual computing.