This thesis targets efficient visual world modeling by improving sample efficiency in 3D reconstruction, representation efficiency in 3D generation, and computational efficiency in image/video synthesis. First, we improve sample efficiency for neural implicit surface reconstruction under sparse views by integrating multi-view stereo probability volumes as a geometric regularizer, enabling high-quality reconstruction from as few as three input images. Next, we introduce an explicit 3D representation for 3D generation, built from multi-view depth and RGB predictions with 3D Gaussian features, which enables the use of 2D generative priors while enforcing multi-view consistency via epipolar attention. We then address the computational bottleneck of image and video synthesis with importance-based token merging, using importance signals available during generation to preserve critical information while merging redundant tokens. Finally, we propose efficient mixed-resolution diffusion transformers via cross-resolution phase-aligned attention, aiming to improve attention stability under mixed token grids and support high-fidelity mixed-resolution generation.
Speaker: Haoyu Wu
Location: NCS120